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I AM MOON MANFree

I AM MOON MAN

Author: John Taddeo

Nova Southeastern University

The Beat Built An Empire.The Law May Destroy It.

I AM MOON MAN® turns entertainment law into a full-scale brand war involving copyrights, trademarks, contracts, talent agency law, nightlife culture, social media empires, merchandising, comic books, anonymous performers, and millions of dollars in disputed intellectual property. The mysterious DJ MOON MAN is selling out shows and festivals world-wide. No one has ever seen his, or her, true face...but if someone did, would it even be the correct face? Inspired by real world entertainment industry dynamics and played in the style of a "Live" client file, I AM MOON MAN forces students to think like real-world entertainment lawyers - balancing legal doctrine, business leverage, human emotion, branding strategy, and litigation risk. Players can't merely identify issues! Players must use their legal and life skills to determine WHAT IS MOON MAN? With so much input from so many individual, WHO IS MOON MAN? Two very different people with different skill sets both claim, "I AM MOON MAN." Is either correct? Are both? Who truly owns the MOON MAN identity and business? Can MOON MAN survive without its true creator? PROJECT: I AM MOON MAN forces players into a game of...what happens when a fictional character becomes more valuable than the person behind, or inside, a story.

Business AssociationsEntertainment LawIntellectual PropertyNegotiation
TeamSoloDraftingCreativityReal WorldWorld-Rank1 Week